@startuml
sprite $backspace [48x48/16] {
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}


!define MATERIAL_BACKSPACE(_alias) ENTITY(rectangle,black,backspace,_alias,MATERIAL BACKSPACE)
!define MATERIAL_BACKSPACE(_alias, _label) ENTITY(rectangle,black,backspace,_label, _alias,MATERIAL BACKSPACE)
!define MATERIAL_BACKSPACE(_alias, _label, _shape) ENTITY(_shape,black,backspace,_label, _alias,MATERIAL BACKSPACE)
!define MATERIAL_BACKSPACE(_alias, _label, _shape, _color) ENTITY(_shape,_color,backspace,_label, _alias,MATERIAL BACKSPACE)
skinparam folderBackgroundColor<<MATERIAL BACKSPACE>> White
@enduml